The maya-ing continues and I find myself up at midnight modeling pillars. Been using the curves tool today which has been much easier to control and manipulate than the EP or CV curve tool. From left to right: original curves model, converted polys version, copied further with added verts which are extruded and finally copied over again and bevelled.
Its probably waaaaaay off on the poly count for what we need in a model but its been a good test and my confidence in maya is starting to grow.

No comments:
Post a Comment